Bush Bash

Heroclix Ideas

Ideas that have been used at the Bush Bash, if you have any suggestions for change or new ones please feel to email me

INDEX

DETAILS

Sealed

  1. Provided with boosters by the Venue (3 is standard)
  2. Each player opens up their boosters.
  3. Build a force to a certain number of points (300 is standard).
  4. Battle Field Conditions can be used in any round
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Twisted Team Format

So you think you know how to create an efficient killing machine can you design a team that can't punch its way out of a wet paper bag ?
  1. All the same team ability
  2. No more than one of the same named character
  3. People can provide more than one team.
  4. Must be between 290 and 300pts
  5. Medics can't be used.
  6. Outwit as normal.
  7. Teams are then distributed randomly to the other players, so you dont end up with your own force
  8. No Feats

Are there any teams that would be impossible to form ?

Event Format
  1. Everyone writes down 3 teams in order.
  2. Look at 1st choices and randomly choose if more than one person chooses a team.
  3. Go to 2nd choices then 3rd.
  4. Randomly distribute any teams that have not been chosen.
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Team Format

A team is one that has the same team ability like X-Men or Brotherhood etc.
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Colour Blind

  1. Each tournament round, 2 colours are transposed twice. e.g. Red to Black and Orange to Green.
  2. All ranged powers will give the character a minimum range of 4.
  3. Colours are put aside until all colours are drawn.

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LSM - Leader/Sidekick/Mook


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Push the Blob

  1. The Blob will move 2 squares at the end of your turn, if you have more points influencing the Blob than your opponent. Moved in such a way that all the characters are still next to him.
  2. Points only count if you are in one of the 8 adjacent squares unless otherwise stated.
  3. Points value is increased by 25% if you have superstrength or forceblast and you are pushing him in the direction you require.
  4. 50% of points using mind control from anywhere within that characters range, or someone who has been incapacitated.
  5. Blob will move 4 squares if you have no points influencing the Blob.
  6. Should you KO all your opposition, Blob goes hypersonic and bounces all the way to your side.
  7. Person going 2nd gets to decide which of the 4 central squares to place the Blob.
  8. Winner is the person who has moved the blob the furthest in their direction.

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Bush Bash Sealed

Format - 3 Boosters 300pts Wildcards work across Universes. Choose from any of the boosters plus £3 for accommodation
Boosters subject to availability

£4 Sinister, Collateral Damage and Armor Wars
£3.50 Legacy
£3 Fantastic Forces, Icons, Unleashed and Clobbering Time
£2.50 Unverse (x2), Mutant Mayhem, Critical Mass, Xplosion, Cosmic Justice, Indyclix and Hypertime DC

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Swapsies


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Bizarro World


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Talent Show


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Reality Quake


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